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- // SPDX-License-Identifier: Unlicense OR MIT
- //go:build ((linux && !android) || freebsd || openbsd) && !nox11 && !noopengl
- // +build linux,!android freebsd openbsd
- // +build !nox11
- // +build !noopengl
- package app
- import (
- "unsafe"
- "gioui.org/internal/egl"
- )
- type x11Context struct {
- win *x11Window
- *egl.Context
- }
- func init() {
- newX11EGLContext = func(w *x11Window) (context, error) {
- disp := egl.NativeDisplayType(unsafe.Pointer(w.display()))
- ctx, err := egl.NewContext(disp)
- if err != nil {
- return nil, err
- }
- win, _, _ := w.window()
- eglSurf := egl.NativeWindowType(uintptr(win))
- if err := ctx.CreateSurface(eglSurf); err != nil {
- ctx.Release()
- return nil, err
- }
- if err := ctx.MakeCurrent(); err != nil {
- ctx.Release()
- return nil, err
- }
- defer ctx.ReleaseCurrent()
- ctx.EnableVSync(true)
- return &x11Context{win: w, Context: ctx}, nil
- }
- }
- func (c *x11Context) Release() {
- if c.Context != nil {
- c.Context.Release()
- c.Context = nil
- }
- }
- func (c *x11Context) Refresh() error {
- return nil
- }
- func (c *x11Context) Lock() error {
- return c.Context.MakeCurrent()
- }
- func (c *x11Context) Unlock() {
- c.Context.ReleaseCurrent()
- }
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