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- /*****************************************************************
- * proc.c
- * adapted from MIT xv6 by Zhiyi Huang, [email protected]
- * University of Otago
- *
- ********************************************************************/
- #include "types.h"
- #include "defs.h"
- #include "param.h"
- #include "memlayout.h"
- #include "mmu.h"
- #include "arm.h"
- #include "proc.h"
- #include "spinlock.h"
- struct {
- struct spinlock lock;
- struct proc proc[NPROC];
- } ptable;
- static struct proc *initproc;
- int first_sched = 1;
- int nextpid = 1;
- extern void forkret(void);
- extern void trapret(void);
- static void wakeup1(void *chan);
- void
- pinit(void)
- {
- memset(&ptable, 0, sizeof(ptable));
- initlock(&ptable.lock, "ptable");
- }
- //PAGEBREAK: 32
- // Look in the process table for an UNUSED proc.
- // If found, change state to EMBRYO and initialize
- // state required to run in the kernel.
- // Otherwise return 0.
- static struct proc*
- allocproc(void)
- {
- struct proc *p;
- char *sp;
- acquire(&ptable.lock);
- for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
- if(p->state == UNUSED)
- goto found;
- release(&ptable.lock);
- return 0;
- found:
- p->state = EMBRYO;
- p->pid = nextpid++;
- release(&ptable.lock);
- // Allocate kernel stack.
- if((p->kstack = kalloc()) == 0){
- p->state = UNUSED;
- return 0;
- }
- memset(p->kstack, 0, PGSIZE);
- sp = p->kstack + KSTACKSIZE;
-
- // Leave room for trap frame.
- sp -= sizeof *p->tf;
- p->tf = (struct trapframe*)sp;
-
- // Set up new context to start executing at forkret,
- // which returns to trapret.
- sp -= sizeof *p->context;
- p->context = (struct context*)sp;
- memset(p->context, 0, sizeof *p->context);
- p->context->pc = (uint)forkret;
- p->context->lr = (uint)trapret;
- return p;
- }
- //PAGEBREAK: 32
- // Set up first user process.
- void
- userinit(void)
- {
- struct proc *p;
- extern char _binary_initcode_start[], _binary_initcode_end[];
- uint _binary_initcode_size;
- _binary_initcode_size = (uint)_binary_initcode_end - (uint)_binary_initcode_start;
- p = allocproc();
- //cprintf("after allocproc: initcode start: %x end %x\n", _binary_initcode_start, _binary_initcode_end);
- initproc = p;
- //cprintf("initproc is %x\n", initproc);
- if((p->pgdir = setupkvm()) == 0)
- panic("userinit: out of memory?");
- //cprintf("after setupkvm\n");
- inituvm(p->pgdir, _binary_initcode_start, _binary_initcode_size);
- //cprintf("after initkvm\n");
- p->sz = PGSIZE;
- memset(p->tf, 0, sizeof(*p->tf));
- p->tf->spsr = 0x10;
- p->tf->sp = PGSIZE;
- p->tf->pc = 0; // beginning of initcode.S
- safestrcpy(p->name, "initcode", sizeof(p->name));
- p->cwd = namei("/");
- p->state = RUNNABLE;
- }
- // Grow current process's memory by n bytes.
- // Return 0 on success, -1 on failure.
- int
- growproc(int n)
- {
- uint sz;
- sz = curr_proc->sz;
- if(n > 0){
- if((sz = allocuvm(curr_proc->pgdir, sz, sz + n)) == 0)
- return -1;
- } else if(n < 0){
- if((sz = deallocuvm(curr_proc->pgdir, sz, sz + n)) == 0)
- return -1;
- }
- curr_proc->sz = sz;
- switchuvm(curr_proc);
- return 0;
- }
- // Create a new process copying p as the parent.
- // Sets up stack to return as if from system call.
- // Caller must set state of returned proc to RUNNABLE.
- int
- fork(void)
- {
- int i, pid;
- struct proc *np;
- // Allocate process.
- if((np = allocproc()) == 0)
- return -1;
- // Copy process state from p.
- if((np->pgdir = copyuvm(curr_proc->pgdir, curr_proc->sz)) == 0){
- kfree(np->kstack);
- np->kstack = 0;
- np->state = UNUSED;
- return -1;
- }
- np->sz = curr_proc->sz;
- np->parent = curr_proc;
- *np->tf = *curr_proc->tf;
- // Clear r0 so that fork returns 0 in the child.
- np->tf->r0 = 0;
- for(i = 0; i < NOFILE; i++)
- if(curr_proc->ofile[i])
- np->ofile[i] = filedup(curr_proc->ofile[i]);
- np->cwd = idup(curr_proc->cwd);
-
- pid = np->pid;
- np->state = RUNNABLE;
- safestrcpy(np->name, curr_proc->name, sizeof(curr_proc->name));
- return pid;
- }
- // Exit the current process. Does not return.
- // An exited process remains in the zombie state
- // until its parent calls wait() to find out it exited.
- void
- exit(void)
- {
- struct proc *p;
- int fd;
- if(curr_proc == initproc)
- panic("init exiting");
- // Close all open files.
- for(fd = 0; fd < NOFILE; fd++){
- if(curr_proc->ofile[fd]){
- fileclose(curr_proc->ofile[fd]);
- curr_proc->ofile[fd] = 0;
- }
- }
- iput(curr_proc->cwd);
- curr_proc->cwd = 0;
- acquire(&ptable.lock);
- // Parent might be sleeping in wait().
- wakeup1(curr_proc->parent);
- // Pass abandoned children to init.
- for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
- if(p->parent == curr_proc){
- p->parent = initproc;
- if(p->state == ZOMBIE)
- wakeup1(initproc);
- }
- }
- // Jump into the scheduler, never to return.
- curr_proc->state = ZOMBIE;
- sched();
- panic("zombie exit");
- }
- // Wait for a child process to exit and return its pid.
- // Return -1 if this process has no children.
- int
- wait(void)
- {
- struct proc *p;
- int havekids, pid;
- acquire(&ptable.lock);
- for(;;){
- // Scan through table looking for zombie children.
- havekids = 0;
- for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
- if(p->parent != curr_proc)
- continue;
- havekids = 1;
- if(p->state == ZOMBIE){
- // Found one.
- pid = p->pid;
- kfree(p->kstack);
- p->kstack = 0;
- freevm(p->pgdir);
- p->state = UNUSED;
- p->pid = 0;
- p->parent = 0;
- p->name[0] = 0;
- p->killed = 0;
- release(&ptable.lock);
- return pid;
- }
- }
- // No point waiting if we don't have any children.
- if(!havekids || curr_proc->killed){
- release(&ptable.lock);
- return -1;
- }
- //cprintf("inside wait before calling sleep\n");
- // Wait for children to exit. (See wakeup1 call in proc_exit.)
- sleep(curr_proc, &ptable.lock); //DOC: wait-sleep
- }
- }
- //PAGEBREAK: 42
- // Per-CPU process scheduler.
- // Each CPU calls scheduler() after setting itself up.
- // Scheduler never returns. It loops, doing:
- // - choose a process to run
- // - swtch to start running that process
- // - eventually that process transfers control
- // via swtch back to the scheduler.
- void
- scheduler(void)
- {
- struct proc *p;
- for(;;){
- // Enable interrupts on this processor.
- //cprintf("before enabling interrupts\n");
- if(first_sched) first_sched = 0;
- else sti();
- // Loop over process table looking for process to run.
- acquire(&ptable.lock);
- for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
- if(p->state != RUNNABLE)
- continue;
- // Switch to chosen process. It is the process's job
- // to release ptable.lock and then reacquire it
- // before jumping back to us.
- curr_proc = p;
- //cprintf("before switching page table\n");
- switchuvm(p);
- p->state = RUNNING;
- //cprintf("after switching page table\n");
- swtch(&curr_cpu->scheduler, curr_proc->context);
- switchkvm();
- // Process is done running for now.
- // It should have changed its p->state before coming back.
- curr_proc = 0;
- }
- release(&ptable.lock);
- }
- }
- // Enter scheduler. Must hold only ptable.lock
- // and have changed proc->state.
- void
- sched(void)
- {
- int intena;
- if(!holding(&ptable.lock))
- panic("sched ptable.lock");
- if(curr_cpu->ncli != 1)
- panic("sched locks");
- if(curr_proc->state == RUNNING)
- panic("sched running");
- if(!(readcpsr()&PSR_DISABLE_IRQ))
- panic("sched interruptible");
- intena = curr_cpu->intena;
- swtch(&curr_proc->context, curr_cpu->scheduler);
- curr_cpu->intena = intena;
- }
- // Give up the CPU for one scheduling round.
- void
- yield(void)
- {
- acquire(&ptable.lock); //DOC: yieldlock
- curr_proc->state = RUNNABLE;
- sched();
- release(&ptable.lock);
- }
- // A fork child's very first scheduling by scheduler()
- // will swtch here. "Return" to user space.
- void
- forkret(void)
- {
- static int first = 1;
- // Still holding ptable.lock from scheduler.
- release(&ptable.lock);
- if (first) {
- // Some initialization functions must be run in the context
- // of a regular process (e.g., they call sleep), and thus cannot
- // be run from main().
- first = 0;
- initlog();
- }
- //cprintf("inside forkret\n");
-
- // Return to "caller", actually trapret (see allocproc).
- }
- // Atomically release lock and sleep on chan.
- // Reacquires lock when awakened.
- void
- sleep(void *chan, struct spinlock *lk)
- {
- if(curr_proc == 0)
- panic("sleep");
- if(lk == 0)
- panic("sleep without lk");
- // Must acquire ptable.lock in order to
- // change p->state and then call sched.
- // Once we hold ptable.lock, we can be
- // guaranteed that we won't miss any wakeup
- // (wakeup runs with ptable.lock locked),
- // so it's okay to release lk.
- if(lk != &ptable.lock){ //DOC: sleeplock0
- acquire(&ptable.lock); //DOC: sleeplock1
- release(lk);
- }
- // Go to sleep.
- curr_proc->chan = chan;
- curr_proc->state = SLEEPING;
- //cprintf("inside sleep before calling sched\n");
- sched();
- // Tidy up.
- curr_proc->chan = 0;
- // Reacquire original lock.
- if(lk != &ptable.lock){ //DOC: sleeplock2
- release(&ptable.lock);
- acquire(lk);
- }
- }
- //PAGEBREAK!
- // Wake up all processes sleeping on chan.
- // The ptable lock must be held.
- static void
- wakeup1(void *chan)
- {
- struct proc *p;
- for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
- if(p->state == SLEEPING && p->chan == chan)
- p->state = RUNNABLE;
- }
- // Wake up all processes sleeping on chan.
- void
- wakeup(void *chan)
- {
- acquire(&ptable.lock);
- wakeup1(chan);
- release(&ptable.lock);
- }
- // Kill the process with the given pid.
- // Process won't exit until it returns
- // to user space (see trap in trap.c).
- int
- kill(int pid)
- {
- struct proc *p;
- acquire(&ptable.lock);
- for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
- if(p->pid == pid){
- p->killed = 1;
- // Wake process from sleep if necessary.
- if(p->state == SLEEPING)
- p->state = RUNNABLE;
- release(&ptable.lock);
- return 0;
- }
- }
- release(&ptable.lock);
- return -1;
- }
- //PAGEBREAK: 36
- // Print a process listing to console. For debugging.
- // Runs when user types ^P on console.
- // No lock to avoid wedging a stuck machine further.
- void
- procdump(void)
- {
- }
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