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- // SPDX-License-Identifier: Unlicense OR MIT
- package shader
- type Sources struct {
- Name string
- SPIRV string
- GLSL100ES string
- GLSL150 string
- DXBC string
- MetalLib string
- Uniforms UniformsReflection
- Inputs []InputLocation
- Textures []TextureBinding
- StorageBuffers []BufferBinding
- Images []ImageBinding
- WorkgroupSize [3]int
- }
- type UniformsReflection struct {
- Locations []UniformLocation
- Size int
- }
- type ImageBinding struct {
- Name string
- Binding int
- }
- type BufferBinding struct {
- Name string
- Binding int
- }
- type TextureBinding struct {
- Name string
- Binding int
- }
- type UniformLocation struct {
- Name string
- Type DataType
- Size int
- Offset int
- }
- type InputLocation struct {
- // For GLSL.
- Name string
- Location int
- // For HLSL.
- Semantic string
- SemanticIndex int
- Type DataType
- Size int
- }
- type DataType uint8
- const (
- DataTypeFloat DataType = iota
- DataTypeInt
- DataTypeShort
- )
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