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- // SPDX-License-Identifier: Unlicense OR MIT
- //go:build linux || freebsd || openbsd
- // +build linux freebsd openbsd
- package egl
- /*
- #cgo linux,!android pkg-config: egl
- #cgo freebsd openbsd android LDFLAGS: -lEGL
- #cgo freebsd CFLAGS: -I/usr/local/include
- #cgo freebsd LDFLAGS: -L/usr/local/lib
- #cgo openbsd CFLAGS: -I/usr/X11R6/include
- #cgo openbsd LDFLAGS: -L/usr/X11R6/lib
- #cgo CFLAGS: -DEGL_NO_X11
- #include <EGL/egl.h>
- #include <EGL/eglext.h>
- */
- import "C"
- type (
- _EGLint = C.EGLint
- _EGLDisplay = C.EGLDisplay
- _EGLConfig = C.EGLConfig
- _EGLContext = C.EGLContext
- _EGLSurface = C.EGLSurface
- NativeDisplayType = C.EGLNativeDisplayType
- NativeWindowType = C.EGLNativeWindowType
- )
- func loadEGL() error {
- return nil
- }
- func eglChooseConfig(disp _EGLDisplay, attribs []_EGLint) (_EGLConfig, bool) {
- var cfg C.EGLConfig
- var ncfg C.EGLint
- if C.eglChooseConfig(disp, &attribs[0], &cfg, 1, &ncfg) != C.EGL_TRUE {
- return nilEGLConfig, false
- }
- return _EGLConfig(cfg), true
- }
- func eglCreateContext(disp _EGLDisplay, cfg _EGLConfig, shareCtx _EGLContext, attribs []_EGLint) _EGLContext {
- ctx := C.eglCreateContext(disp, cfg, shareCtx, &attribs[0])
- return _EGLContext(ctx)
- }
- func eglDestroySurface(disp _EGLDisplay, surf _EGLSurface) bool {
- return C.eglDestroySurface(disp, surf) == C.EGL_TRUE
- }
- func eglDestroyContext(disp _EGLDisplay, ctx _EGLContext) bool {
- return C.eglDestroyContext(disp, ctx) == C.EGL_TRUE
- }
- func eglGetConfigAttrib(disp _EGLDisplay, cfg _EGLConfig, attr _EGLint) (_EGLint, bool) {
- var val _EGLint
- ret := C.eglGetConfigAttrib(disp, cfg, attr, &val)
- return val, ret == C.EGL_TRUE
- }
- func eglGetError() _EGLint {
- return C.eglGetError()
- }
- func eglInitialize(disp _EGLDisplay) (_EGLint, _EGLint, bool) {
- var maj, min _EGLint
- ret := C.eglInitialize(disp, &maj, &min)
- return maj, min, ret == C.EGL_TRUE
- }
- func eglMakeCurrent(disp _EGLDisplay, draw, read _EGLSurface, ctx _EGLContext) bool {
- return C.eglMakeCurrent(disp, draw, read, ctx) == C.EGL_TRUE
- }
- func eglReleaseThread() bool {
- return C.eglReleaseThread() == C.EGL_TRUE
- }
- func eglSwapBuffers(disp _EGLDisplay, surf _EGLSurface) bool {
- return C.eglSwapBuffers(disp, surf) == C.EGL_TRUE
- }
- func eglSwapInterval(disp _EGLDisplay, interval _EGLint) bool {
- return C.eglSwapInterval(disp, interval) == C.EGL_TRUE
- }
- func eglTerminate(disp _EGLDisplay) bool {
- return C.eglTerminate(disp) == C.EGL_TRUE
- }
- func eglQueryString(disp _EGLDisplay, name _EGLint) string {
- return C.GoString(C.eglQueryString(disp, name))
- }
- func eglGetDisplay(disp NativeDisplayType) _EGLDisplay {
- return C.eglGetDisplay(disp)
- }
- func eglCreateWindowSurface(disp _EGLDisplay, conf _EGLConfig, win NativeWindowType, attribs []_EGLint) _EGLSurface {
- eglSurf := C.eglCreateWindowSurface(disp, conf, win, &attribs[0])
- return eglSurf
- }
- func eglWaitClient() bool {
- return C.eglWaitClient() == C.EGL_TRUE
- }
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