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- // SPDX-License-Identifier: Unlicense OR MIT
- package clip
- import (
- "image"
- "math"
- "gioui.org/f32"
- f32internal "gioui.org/internal/f32"
- "gioui.org/internal/ops"
- "gioui.org/op"
- )
- // Rect represents the clip area of a pixel-aligned rectangle.
- type Rect image.Rectangle
- // Op returns the op for the rectangle.
- func (r Rect) Op() Op {
- return Op{
- outline: true,
- path: r.Path(),
- }
- }
- // Push the clip operation on the clip stack.
- func (r Rect) Push(ops *op.Ops) Stack {
- return r.Op().Push(ops)
- }
- // Path returns the PathSpec for the rectangle.
- func (r Rect) Path() PathSpec {
- return PathSpec{
- shape: ops.Rect,
- bounds: image.Rectangle(r),
- }
- }
- // UniformRRect returns an RRect with all corner radii set to the
- // provided radius.
- func UniformRRect(rect image.Rectangle, radius int) RRect {
- return RRect{
- Rect: rect,
- SE: radius,
- SW: radius,
- NE: radius,
- NW: radius,
- }
- }
- // RRect represents the clip area of a rectangle with rounded
- // corners.
- //
- // Specify a square with corner radii equal to half the square size to
- // construct a circular clip area.
- type RRect struct {
- Rect image.Rectangle
- // The corner radii.
- SE, SW, NW, NE int
- }
- // Op returns the op for the rounded rectangle.
- func (rr RRect) Op(ops *op.Ops) Op {
- if rr.SE == 0 && rr.SW == 0 && rr.NW == 0 && rr.NE == 0 {
- return Rect(rr.Rect).Op()
- }
- return Outline{Path: rr.Path(ops)}.Op()
- }
- // Push the rectangle clip on the clip stack.
- func (rr RRect) Push(ops *op.Ops) Stack {
- return rr.Op(ops).Push(ops)
- }
- // Path returns the PathSpec for the rounded rectangle.
- func (rr RRect) Path(ops *op.Ops) PathSpec {
- var p Path
- p.Begin(ops)
- // https://pomax.github.io/bezierinfo/#circles_cubic.
- const q = 4 * (math.Sqrt2 - 1) / 3
- const iq = 1 - q
- se, sw, nw, ne := float32(rr.SE), float32(rr.SW), float32(rr.NW), float32(rr.NE)
- rrf := f32internal.FRect(rr.Rect)
- w, n, e, s := rrf.Min.X, rrf.Min.Y, rrf.Max.X, rrf.Max.Y
- p.MoveTo(f32.Point{X: w + nw, Y: n})
- p.LineTo(f32.Point{X: e - ne, Y: n}) // N
- p.CubeTo( // NE
- f32.Point{X: e - ne*iq, Y: n},
- f32.Point{X: e, Y: n + ne*iq},
- f32.Point{X: e, Y: n + ne})
- p.LineTo(f32.Point{X: e, Y: s - se}) // E
- p.CubeTo( // SE
- f32.Point{X: e, Y: s - se*iq},
- f32.Point{X: e - se*iq, Y: s},
- f32.Point{X: e - se, Y: s})
- p.LineTo(f32.Point{X: w + sw, Y: s}) // S
- p.CubeTo( // SW
- f32.Point{X: w + sw*iq, Y: s},
- f32.Point{X: w, Y: s - sw*iq},
- f32.Point{X: w, Y: s - sw})
- p.LineTo(f32.Point{X: w, Y: n + nw}) // W
- p.CubeTo( // NW
- f32.Point{X: w, Y: n + nw*iq},
- f32.Point{X: w + nw*iq, Y: n},
- f32.Point{X: w + nw, Y: n})
- return p.End()
- }
- // Ellipse represents the largest axis-aligned ellipse that
- // is contained in its bounds.
- type Ellipse image.Rectangle
- // Op returns the op for the filled ellipse.
- func (e Ellipse) Op(ops *op.Ops) Op {
- return Outline{Path: e.Path(ops)}.Op()
- }
- // Push the filled ellipse clip op on the clip stack.
- func (e Ellipse) Push(ops *op.Ops) Stack {
- return e.Op(ops).Push(ops)
- }
- // Path constructs a path for the ellipse.
- func (e Ellipse) Path(o *op.Ops) PathSpec {
- bounds := image.Rectangle(e)
- if bounds.Dx() == 0 || bounds.Dy() == 0 {
- return PathSpec{shape: ops.Rect}
- }
- var p Path
- p.Begin(o)
- bf := f32internal.FRect(bounds)
- center := bf.Max.Add(bf.Min).Mul(.5)
- diam := bf.Dx()
- r := diam * .5
- // We'll model the ellipse as a circle scaled in the Y
- // direction.
- scale := bf.Dy() / diam
- // https://pomax.github.io/bezierinfo/#circles_cubic.
- const q = 4 * (math.Sqrt2 - 1) / 3
- curve := r * q
- top := f32.Point{X: center.X, Y: center.Y - r*scale}
- p.MoveTo(top)
- p.CubeTo(
- f32.Point{X: center.X + curve, Y: center.Y - r*scale},
- f32.Point{X: center.X + r, Y: center.Y - curve*scale},
- f32.Point{X: center.X + r, Y: center.Y},
- )
- p.CubeTo(
- f32.Point{X: center.X + r, Y: center.Y + curve*scale},
- f32.Point{X: center.X + curve, Y: center.Y + r*scale},
- f32.Point{X: center.X, Y: center.Y + r*scale},
- )
- p.CubeTo(
- f32.Point{X: center.X - curve, Y: center.Y + r*scale},
- f32.Point{X: center.X - r, Y: center.Y + curve*scale},
- f32.Point{X: center.X - r, Y: center.Y},
- )
- p.CubeTo(
- f32.Point{X: center.X - r, Y: center.Y - curve*scale},
- f32.Point{X: center.X - curve, Y: center.Y - r*scale},
- top,
- )
- ellipse := p.End()
- ellipse.shape = ops.Ellipse
- return ellipse
- }
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