// SPDX-License-Identifier: Unlicense OR MIT package gpu import "gioui.org/gpu/internal/driver" // An API carries the necessary GPU API specific resources to create a Device. // There is an API type for each supported GPU API such as OpenGL and Direct3D. type API = driver.API // A RenderTarget denotes the destination framebuffer for a frame. type RenderTarget = driver.RenderTarget // OpenGLRenderTarget is a render target suitable for the OpenGL backend. type OpenGLRenderTarget = driver.OpenGLRenderTarget // Direct3D11RenderTarget is a render target suitable for the Direct3D 11 backend. type Direct3D11RenderTarget = driver.Direct3D11RenderTarget // MetalRenderTarget is a render target suitable for the Metal backend. type MetalRenderTarget = driver.MetalRenderTarget // VulkanRenderTarget is a render target suitable for the Vulkan backend. type VulkanRenderTarget = driver.VulkanRenderTarget // OpenGL denotes the OpenGL or OpenGL ES API. type OpenGL = driver.OpenGL // Direct3D11 denotes the Direct3D API. type Direct3D11 = driver.Direct3D11 // Metal denotes the Apple Metal API. type Metal = driver.Metal // Vulkan denotes the Vulkan API. type Vulkan = driver.Vulkan // ErrDeviceLost is returned from GPU operations when the underlying GPU device // is lost and should be recreated. var ErrDeviceLost = driver.ErrDeviceLost